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    Jailbreak Server Rules

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    Stormy
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    Posts : 4
    Join date : 2017-01-22
    Age : 22
    Location : Canada

    Jailbreak Server Rules

    Post by Stormy on Fri Feb 10, 2017 5:10 pm

    Basic Terms
    AFK - basic keyboard actions are forbidden. This covers only movement, un-afk taunts, voice commands.
    Full AFK- away from keyboard fully. This includes voice commands, typed messages, voicechat, etc (unless stated otherwise).
    AFM - away from mouse fully.
    AFK AFM - away from keyboard & mouse fully. This command halts all movement & actions.
    No mercy day - Reds must follow all orders, no pardons will be given.
    Strict AFK Freeday- Applies when you are told to afk freeze, you must still listen to each order given, No taunts/ No freelooking/ No sprays / No voice commands/ No using wsad keys /No healing , you may use voice/text chat.
    Dig-A-Tunnel day- Reds must look down and melee the ground below them until warden states the day is over.
    Lava day- Reds must be on beds/windows without touching the floor until warden states the day is over. The floor is lava.
    Out of cell rebel day- reds must stay in cells until warden states the day is over.
    Crouch day- reds must stayed crouched at all times until warden states the day is over. Reds can hold ctrl or type +duck in their console.
    LR - last request.
    Dw/Dr - death wish/death request.
    FF - friendly fire.
    CC - collisions .
    KOS - kill on sight.
    Bum/bomb rush - travel without delays or detours.
    Freekill - killing a red without reason.
    Freehitting - red is just hit and not killed - if it was by mistake, let the one who got hit heal himself in the Medic  room. If intentionally hitting a red for no reason, you must slay yourself.
    Baiting - when a blue gets in melee range of a red.
    Freeday - reds may do as they please. During their freeday, baiting doesn't count towards the blue team, and getting ammo/hitting guards=kos.

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    Rules
    • This is an english only community. Refrain from speaking other languages.
    • No advertising/Bullying/Harrassment is tolerated.
    • Do not speak over warden.
    • Reds are allowed to hit guards if they are baiting.
    • No spamming trade chats, Thats what our trade sercer is for.
    • Revived reds who respawned are the same as reds when they start the round and you must give them an order to join everyone else. Guards can't kill them for any reason.
    • Reds entering armoury are auto-kos
    • Late-spawning is only allowed before the doors have opened, you must slay yourself if doors • were opened applies to both red & blue team.
    • If a warden has not given a command before the doors have opened, it is a freeday.
    • If a warden does not say finish the minigame for lr, the last red remaing gets last request.
    • Every red can ask for a repeat of the orders given unless warden says its his/her last repeat. • No kills on repeats until repeat is finished.
    • Upon warden death, it will be a freeday, unless there's another warden.
    • Rebels are pardoned once their rebel status is removed, and are eligible for last request (unless they continue to rebel by ignoring orders). Reds with ammo aren't included. Freedays however are not eligible for last request under any circumstance.
    • LGR(Last guard kills all but one red) isn't applied on this server.
    • No spamming chat/ Mic spamming
    • No using voicechangers/Soundboards over mic
    • Deads cannot speak on microphone. "Deads off mic"
    • No Ghosting - Ghosting is where you tell a location of an alive player when you're dead.
    • No griefing -  the act of using or abusing a game mechanic in ways originally unintended by the game's developers for the specific purpose of frustrating, angering, or otherwise negatively impacting the game experience of another player.
    • Circumventing gags and or mutes by reconnecting will result in a kick, and if continued a permanent mute/gag will be put in place.
    • No hiding in areas you cannot be found, e.g secret rooms that only work once, you must slay yourself.
    • Do not delay the rounds unless you are playing hide & seek.
    • Do not abuse any exploits / glitches, instead notify any of the admins or make a thread on the forum.
    • Sprays that include racism, sexual intercourse, gore, penis' and vaginas are not allowed.
    • No impersonating staff or putting admin/staff in your name.
    • No exploiting. (includes any glitching)
    • No hacking.
    • No using lennies or similar faces.
    • No racism.
    • No projectiles.
    • No disrespecting admins/players.
    • Do not use !giveitems !givemeall if you do you will get all achievements and get stuck in spawn till it finishes then you die.
    • Report any rule breakers by typing !calladmin in chat, report abusing is not tolerated, you can also report on our forums.

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    Warden Rules
    • Must type !w to become warden.
    • Warden is not allowed on freedays.
    • Cannot force blues to be off microphone unless they speak over warden.
    • The warden must have a tolerable/satisfactory microphone for others to hear clearly.
    • Do not shoot buttons with rockets in deathrun.
    • Cell wars is allowed but if used, cannot use after 3 days.
    • Cannot disguise as spy
    • Do not warden hog - Being warden more than 3 times.
    • Warden presses buttons only unless given guards permission.
    • Commands only apply if said through voice-chat.
    • If Warden is the only blue it is not considered last guard.
    • Cell wars may only be done if there is two guards and 1 warden or more, on the team.
    • No armoury camping or medic camping.
    • No freekilling.
    • No freehitting.
    • Do not teamkill blues with ff.
    • Cell wars cannot be done 2 rounds in a row.
    • You must disable ff before opening the doors on cellwars.
    • Warden as a spy cannot disguise as the red they killed.
    • Warden may be forced by admin if no blues are willing to go warden after 20 seconds.
    • The warden cannot give an order to force last guard.
    • The warden cannot give impossible orders, unless it's a trick order.
    • The warden cannot give orders which force the death of a red. For example, "run into the sawblade."
    You cannot lock reds in cells for an entire round, considered delaying.
    • The warden cannot lie.
    • The warden must give one repeat per order, unless a red doesn't request it.
    • The warden is considered baiting if close enough to a red.
    • No freekilling.
    • No favortism.
    • Do not be AFK, doing this can delay the round.
    • Cannot unwarden to become last guard.
    • Calling reds names similar to reds E.G, Breads or Leads is disallowed.
    • Warden is only person allowed to reset all buttons on jb_minecraft_night_fall map, also by "WARNING" the reds about pressing the reset button.
    May kills reds if they rebel/know that have ammo/Going through exit/blue spawn of Chrieten

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    Guard Rules
    Do not shoot buttons with rockets in Deathrun.
    All guards must have a tolerable/satisfactory microphone for others to hear clearly.
    Last guard rule - the last guard is allowed to massacre the remaining reds, or choose to continue the round. However, if the massacre has started then no last request can be issued. Must be actively killed reds if chosen to massacre and do not delay.
    Do not teamkill blues with ff.
    Cannot disguise as spy.
    Can open cell doors using button, only on first day freeday
    Guards do not give orders.
    Guards must listen to the warden at all times.
    Guards must not roam and play mini-games as they please unless the warden states they can or they are searching for a rebel.
    Guards as a spy, disguise as the red they killed.
    Opening the doors before the round has started will result in a team ban.
    Guards must have a tolerable/satisfactory microphone for others to hear clearly.
    No armoury camping or medic camping.
    No freekilling.
    No freehitting.
    Do not be AFK, doing this can delay the round.
    May kills reds if they rebel/know that have ammo/Going through exit/blue spawn of Chrieten

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    Freeday Rules
    Do not hit reds on cellwars, you will lose your freeday and may die by other reds
    Do not block paths or block doorways.
    Do not press any mini-game buttons if they are active.
    Do not press any mini-game buttons if they don't work after stopped.
    Do not kill warden while they are giving last request.
    Do not interfere the gameplay of others through any means. For example, partner taunt with non-freedays, healing non-freedays.
    If you get ammo/hit guards your freeday will be removed, and all blues may kill you

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    Broken games (On certain maps)
    Russian roulette (ba_jail_casuarina_b5)
    Crush game (ba_jail_hopjb_b5)
    Death fall (ba_jail_hopjb_b5)
    Hide and go boom (ba_jail_hopjb_b5)

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    Baiting
    Warden can bait, Guards cannot
    Baiting is when a blue gets into melee  range of a red, Ex: when a heavy revs their mini-gun in close vicinity, or when a sniper scopes in close vicinity to a red.
    Airblasting/Jarate/Mad Milk is considered "freehitting"
    Close vicinity is defined as being close. Determine whether a blue is a close distance, medium distance, or far away.
    Reds are not allowed to chase baiters, this means when hitting a baiter in your melee range, you are not allowed to follow the baiter to attempt the hit the baiter more.

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    Favoritism
    Favoritism is described as giving particular players an advantage or putting players at a disadvantage.
    Favoritism is strictly forbidden.
    Only staff can define what favoritism is.

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    Last Requests
    Once the last request is given, the red who received last request does not need to follow wardens orders and cannot be killed under any circumstances. A death request must be provided. If this prisoner is killed by a guard under any means, it will be treated like a free kill.
    A death request is not limited to one command. Any orders given by the last request receiver are considered as being the 'death request' of the last request receiver. Denying or delaying the death request is punishable.
    Warden must die last on death requests.
    Last red can get ammo if they wish, they will not be kos for it.
    If a death request is not stated and the last request receiver starts hitting a blue, the blue must let the red kill them as it would be delaying otherwise.
    Last request do not transfer over maps. Ignore any custom last request given from the last map.

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    Custom Last requests
    If the custom last requests require the warden to say a word/sentence after every order, etc. The warden can decide if he/she wants to perform the custom last request, the warden has the right to deny that sort of custom requests.
    You must obey the rules when giving custom lrs. Ex: Do not force the warden to say Racist slurs after each order.

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    Special Days / Rounds / Round Mini-games
    New minigames not in the list must be fully explained by the warden before commencing the round mini-game/round/special day and if not explained it will be considered as freekilling. Map intergrated minigames that are simple to understand and only need some basic explaination, Ex: deathrun, obstacle course, nine square.
    Freeday - reds may do as they please. Wardens may restrict freedays from certain minigame areas. Blues may only kill the reds if they have rebelled at any point in the round. During a freeday, baiting doesn't count towards to the "Blu Team".
    Hunger games - a game which pitches the reds fighting each-other. Friendly fire is enabled and special conditions can be applied such as weapon restrictions (melee only), area restrictions (spawn, arena, pool) etc. Last red surviving gets last request. Baiting is not allowed.
    Warday - can only be played on the last round of the map. Before cells are opened, the warden orders the blues to go to a game and stay inside the game, the most common area being bowling. Reds can then get weapons and attempt to kill the blues.
    Hide and Seek - Cannot be started mid-round. The warden states hide & seek will be played. Guards remain in armory facing a solid wall to prevent cheating until a certain time, specified  by the warden. At least 1 minute must be given for the reds to hide. All reds are kos, except for the last red. If the last few reds are hiding in the same spot, they can either all be killed or hide and seek can be stopped. The warden may stop hide and seek at any time. Reds may be frozen.
    Keyboard warriors - reds compete against each other to correctly type the statement fastest said by the warden into the chat box (not the microphone), warden must give clear indication when the start, next or finishing round or practice round begins. A practice round is not compulsory. Warden is the only person that provides the statement for the reds to type. When a red wins a round, the warden then allocates a number of reds that will be killed off red team by the guards. Freedays, guards and warden can not be selected to be killed.
    Rapid Rockets Day - Everyone kills whoever they want and try to stay alive, friendly fire is on but you don't have to kill teammates.
    Rebel Day - Blues are frozen for 2 minutes, reds break into armoury and kill blues.

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    Admin/VIP Rules
    No resizing your entire model unless its freeday, do not resize for rebel advantages
    Do not no clip under any circumstance.
    Do not recolor yourself to be the opposite team.

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    Mini-Games
    Obby(Obstacle course) - reds complete obstacles till they reach the end, You have a second chance if first to fall in the pit.
    DR(Deathrun) - reds complete a course of death traps controlled by the blues.
    Trivia/Jeopardy/Weakest Link - Warden asks 3 reds questions and if they answer wrong they are kos, and if they answer correctly they pick a certain red to die.
    Fall game - Avoid stepping on red blocks that fall down.
    Jumprope - Jump over the rope without getting hit by it.
    Minefield - Walk the field avoiding the mines hidden underground.
    Wipeout - Dodge obstacles without falling off into the water.
    Dodgeball - There should be an equal amount of reds on each team, avoid being hit by the ball and hit other players with the ball.
    Bowling - Reds compete to knock down the most pins by their bowling ball.
    Soccer/Football - Reds compete on teams to score goals or be killed by the ball itself.
    Disco/Club mushroom - when music starts you must be constantly moving and when music is turned off last person to stop moving is kos.
    Four corners - reds choose a square and hope that their square doesn't get selected for death.
    Sweeper(Wipeout on minecraft map) - jump on platforms without getting hit by the red beam.
    B-Hop(Bunny hop) - reds must jump on platforms to make it across without falling off.
    FRLR(First reaction/Last reaction) - if warden says first reaction first person to do that action dies, last reaction last person to do that action dies.
    Theater/Club glod - reds must show a taunt/spray/joke when on stage, all blues must vote on it and if they all disagree that certain red is kos.
    Simon says - the warden is simon, if simon doesn't say an action and you do that action you are kos.
    Rocket dodge - the warden/guards control a rocket that falls from the sky, you must dodge/stay away from it and the blast dmg, last one standing gets lr unless warden ends the game early.
    Steady pace/Pootis run - you must complete obstacles very quickly before "Boo"/hoovies kill you.
    Diner/Kitchen - reds must make the warden something, all blues must vote on it and if they all disagree that certain red is kos.
    Stage chaos - reds must pick a object to hide behind and hope it doesn't get chosen to go down.
    Temple tumble - avoid being hit by the balls that tumble towards you.
    Mariokart - reds compete in a race to the finish line, warden kills those who do not finish by his time limit or not first place.
    Arena - ff is turned on, reds must fight each other until one red is left.
    Stairway to heaven - jump on beams without falling leading to the top to finish.
    Bumble beam - stay on the platform without falling off.
    Ghost hunt- Avoid the ghosts in the maze and make it to the end,
    Box game - look up and avoid being hit by boxes.
    Pool - The Warden chooses a random Blu. to kill as many Red players in the Pool as they can before he is killed by the remaining Red players.
    Dodge awp - dodge the snipers without getting targeted.

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    This will be continuely updated.
    -Edited by Stormy
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If you have any questions regarding to the rules, you can message me on the forum or add me on my steam profile.

      Current date/time is Wed Jun 28, 2017 8:15 am